GLS Attendee Choice Award

Thanks to attendees at Games, Learning and Society conference in Madison, WI, our game Lit2Quit: A Mobile Game for Smoking Reduction  won “Attendee Choice Award” for being the game that inspires playing most. This is the BEST award that game designers could accept!

We are thrilled!

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Interview about Lit2Quit on Pulse + Signal

Read the latest interview with Azadeh Jamalian about Lit2Quit for the public health innovation blog, Pulse + Signal:

  “If you’ve ever smoked, and tried to quit, chances are you know how much fun quitting, and quit attempts, aren’t. The cravings, the mood swings, the weight gain – ugh! What if quitting smoking was fun instead?” read more

Nicotine Around the World

A great infographic from the folks at GOOD on Nicotine impacts and educational efforts around the world.

SMOKERS WANTED

EMAIL litthegame@gmail.com TO PARTICIPATE

Smoker? Play our game and receive $30!

If you are a 20-39 years old nicotine smoker, and live in or near New York City, you can support our research by coming into Columbia University for 1.5-2 hours to play-test our game. $30 compensation for your participation. For more information please email LitTheGame@gmail.com. Thank you!

Lit2Quit on Video

Watch our team speak about the research and process of our mobile game for health.  As always, stay in touch and give us your comments/questions.

via AdvanceWeb

New research about game-play and quitting

Article published by Nicole Martinelli on March 16th, 2011

New research shows that game boosted quitting success rates by 15%, according to a new article on “Cult of Mac” by Nicole Martinelli. Read more – http://www.cultofmac.com/psychologists-crush-your-smoking-habit-with-an-app/86678.

Meaningful Play 2010

I’ve been meaning to share my experience at Meaningful Play…

This past October  Dr Kinzer and I (Jess Mezei) attended  the biennial conference Meaningful Play (MP) at Michigan State University on behalf of the Lit2Quit team. I presented the first physiological and emotional data results of our alpha phase of research for the Rush mode of our game. You can flip through the presentation below and get in touch if you have any questions/comments. The presentation was apart of the Assessing Games for Health track and also featured Rob Goldman’s presentation about At-Risk a suicide prevention training simulation and Laurie Hartjes’ work about a malaria reduction game.

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Inside Magazine, Lit, and our research team

Azi (Azadeh), one of the researchers from the Lit2Quit team, has her profile featured in the latest issue of Teachers College Inside magazine. It’s an interesting article which briefly talks about her vision on games and their role in education.

Get the feel-good chemical flowing!

People love music for much the same reason they’re drawn to sex, drugs, gambling and delicious food, according to new research. When you listen to tunes that move you, the study found, your brain releases dopamine, a chemical involved in both motivation and addiction. Continue reading